Animation is the art and technique of creating the illusion of movement by rapidly displaying a sequence of static images that minimally differ from each other. The term derives from the Latin verb 'animare', meaning 'to give life to'. This broad field encompasses a vast array of methods, from traditional hand-drawn cel animation to computer-generated imagery (CGI), stop-motion, and more. Its primary purpose is storytelling and communication, serving as a powerful medium in entertainment, education, advertising, and scientific visualization.
Animation
Overview
Overview and Introduction
A foundational introduction to animation, defining its essence, core techniques, and establishing key terminology for the course.
History and Origins
Chronicles the development of animation from its pre-cinematic origins through major technological and artistic milestones to the modern era.
Core Concepts and Fundamentals
Explores the core principles and foundational theories that govern the creation of believable movement, timing, and storytelling in animation.
Techniques and Procedures
Analyzes the distinct methods and production pipelines used in the primary forms of animation, from traditional to digital.
Applications and Use Cases
Examines the diverse applications of animation beyond entertainment, including its critical role in education, science, and industry.
Challenges and Controversies
Investigates the primary technical, aesthetic, and industrial challenges facing contemporary animation, including labor concerns and cultural critiques.
Future Directions and Evolution
Surveys emerging technologies and evolving artistic trends that are shaping the future of animation as a creative and communicative medium.